/* Android touch inventory / equipment (android/mobile-inventory.js) on the mw kit.
   The windows keep the ids #original-inventory / #original-equipment that app.js
   toggles, so undo android-layout.css's docked 0.9027 PC-frame placement. */
.game.android-layout #original-inventory.mw-window,.game.android-layout #original-equipment.mw-window{left:60px!important;top:22px!important;transform:none!important}
.mw-window .mw-body.mw-inv-body{overflow:hidden;padding:10px 12px}
.mw-inv-split{height:100%}
.mw-inv-grid{flex:1;align-content:start;overflow-y:auto;overflow-x:hidden;-webkit-overflow-scrolling:touch;overscroll-behavior:contain;touch-action:pan-y;padding:2px 4px 2px 2px}
.mw-inv-grid .mw-tile{min-height:82px}
.mw-inv-side{flex:0 0 208px;display:flex;flex-direction:column;overflow-y:auto;overflow-x:hidden;touch-action:pan-y;overscroll-behavior:contain}
.mw-inv-side .mw-detail{margin-top:0}
.mw-inv-side .mw-note{margin-top:0}
.mw-inv-name{margin-bottom:4px;font-size:16px;font-weight:600;line-height:1.3;word-break:break-all}
.mw-inv-lines{font-size:13px;line-height:1.45;color:#d9ccb0;white-space:pre-line;word-break:break-word}
.mw-inv-status{min-height:20px;margin-top:auto;padding-top:6px;font-size:14px;color:#ffd78a}
.mw-tile.mw-inv-moving{border-color:#7fc7ff;box-shadow:0 0 0 2px #7fc7ff inset}
.mw-inv .mw-tile.mw-inv-empty{opacity:1;border-style:dashed;background:#0d0c0a}
.mw-tile.mw-inv-empty .mw-tile-name{color:#8a7a5c}
.mw-tile.mw-inv-empty .mw-tile-detail{color:#6c604a}
.mw-inv-equip-grid{grid-template-columns:repeat(4,1fr)}
.mw-inv-equip-grid .mw-tile{min-height:80px}
.mw-inv-equip-side{flex-basis:300px}
.mw-inv-stats{display:grid;grid-template-columns:auto 1fr auto 1fr;gap:2px 6px;margin:8px 0 0;font-size:12px;line-height:19px}
.mw-inv-stats dt{color:#c8b58c;white-space:nowrap}
.mw-inv-stats dd{margin:0;color:#fff;text-align:right;white-space:nowrap}
